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MRRdeals
Dare to Share

Dare to Share

MRRdeals Score · 37/100
Games·Revenue rank #1,275
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MRR
$683/mo-15.8%
Asking
$49K
$MRRdeals score
37/100

A party game app with various categories of fun and daring questions. Both iOS and Android

What this SaaS is

A party game app featuring fun and daring questions for players.

SubscriptionA game developer looking to expand into mobile party games.
Key features
  • iOS and Android compatibility
  • Variety of question categories
  • Engaging party game format
Things to scrutinise
  • Non-recurring revenueNo active subscriptions. The cash isn't contractually guaranteed to repeat.
  • No active customersZero customers reported. Hard to model retention or growth.
  • Founded <12mo agoLess than 12 months of operating history. Retention is unproven.

Numbers that matter

MRR
$683/mo
Revenue 30d
$744
Cash actually collected
All-time
$8.9K
Active subscriptions
61
Total customers
0
All-time count
Growth 30d
-15.8%
Profit margin
90%
Multiple
5.5x
Asking / ARR
Payback
79.7 mo
At current margin
At a glance
Founded
Listed
6mo ago
Payments
Revenuecat
Audience
B2C

Score breakdown

How the composite score above splits across seven independent signals. Each axis is graded 0-100. Hover for details.

ProfitabilityGrowthProductMoatOperabilityRiskMarket
Profitability20/100

Payback period, asking price vs category median multiple, and 30-day profit margin.

Growth0/100

30-day MRR delta, with a small bonus when historical snapshots confirm a sustained climb.

Product49/100

Revenue per visitor, customer count, plus live-site UX signals (pricing reachability, core pages, copyright freshness).

Moat26/100

AI-disruption risk, presence on review platforms (G2, ProductHunt, AppSumo…), penalty when built on no-code rails.

Operability44/100

Diversity of marketing channels, Merchant-of-Record status, cofounder count. Solo founders and no-code stacks get docked.

Risk54/100

Listing freshness, payment provider trust, business age, customer concentration. Higher score = less risky.

Market61/100

Structured market read across TAM, saturation, 3-year trend, and hype cycle, blended with our category momentum signal.

Market read

  • TAM
    mid

    The gaming market is sizable but not enormous for party games.

  • Saturation
    mature

    Many similar party game apps exist, indicating a mature market.

  • 3y trend
    growing

    Interest in social gaming has increased, suggesting growth.

  • AI disruption
    wrapper killable

    The concept is simple enough for solo developers to replicate easily.

  • Hype cycle
    mainstream

    Party games are widely accepted and have reached mainstream popularity.

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