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MRRdeals
Werewolf : Undercover

Werewolf : Undercover

FRDeal Score · 46/100
Games·Founded Sep 2025·Revenue rank #1,583
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MRR
$3K/mo
Asking
$115K
$MRRdeals score
46/100

The app narrates your Werewolf games with immersive audio.

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MRRdeals score

46/ 100

Composite editorial score combining seven independent signals. See the full breakdown below or the methodology.

Numbers that matter

MRR
$3K/mo
Revenue 30d
$3K
Cash actually collected
All-time
$3K
Active subscriptions
0
Not a subscription business
Total customers
0
All-time count
Growth 30d
Profit margin
85%
Multiple
3.2x
Asking / ARR
Payback
45.1 mo
At current margin
At a glance
Founded
9 mo ago
Listed
4d ago · fresh
Payments
Revenuecat
Audience
B2C

Tech stack

swiftuifrontend

Score breakdown

How the composite score above splits across seven independent signals. Each axis is graded 0-100. Hover for details.

ProfitabilityGrowthProductMoatOperabilityRiskMarket
Profitability49/100

Payback period, asking price vs category median multiple, and 30-day profit margin.

Growth35/100

30-day MRR delta, with a small bonus when historical snapshots confirm a sustained climb.

Product37/100

Revenue per visitor, customer count, plus live-site UX signals (pricing reachability, core pages, copyright freshness).

Moat26/100

AI-disruption risk, presence on review platforms (G2, ProductHunt, AppSumo…), penalty when built on no-code rails.

Operability44/100

Diversity of marketing channels, Merchant-of-Record status, cofounder count. Solo founders and no-code stacks get docked.

Risk66/100

Listing freshness, payment provider trust, business age, customer concentration. Higher score = less risky.

Market51/100

Structured market read across TAM, saturation, 3-year trend, and hype cycle, blended with our category momentum signal.

Market read

  • TAM
    small

    The target audience is niche, limiting the total addressable market.

  • Saturation
    mature

    The gaming app market is crowded with similar offerings, indicating mature saturation.

  • 3y trend
    stable

    The gaming industry has seen stable growth, but this specific niche remains unchanged.

  • AI disruption
    wrapper killable

    The concept can be easily replicated by solo developers, posing a high risk of disruption.

  • Hype cycle
    mainstream

    Gaming apps are widely accepted, placing this product in the mainstream phase.

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