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MRRdeals
QuizWhizzer

QuizWhizzer

GBMRRdeals Score · 43/100
Education·Founded Oct 2019·Revenue rank #378
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MRR
$720/mo-19.7%
Asking
$30K
$MRRdeals score
43/100

QuizWhizzer is a platform for creating game-based quizzes to engage students in learning. Mostly been in maintenance mode for a while. It still gets 300–700 signups/day organically. That’s a strong

What this SaaS is

Platform for creating game-based quizzes to engage students in learning.

FreemiumFree trial available, no credit card required.An education technology company looking to enhance student engagement tools.
Key features
  • Game-based quizzes
  • Student engagement
  • B2B focus
Things to scrutinise
  • Non-recurring revenueNo active subscriptions. The cash isn't contractually guaranteed to repeat.
  • No active customersZero customers reported. Hard to model retention or growth.
  • Single acquisition channelAll customers come from one acquisition channel. Pull the plug and revenue dies.

Numbers that matter

MRR
$720/mo
Revenue 30d
$637
Cash actually collected
All-time
$119.5K
Active subscriptions
191
Total customers
0
All-time count
Growth 30d
-19.7%
Profit margin
40%
Multiple
3.9x
Asking / ARR
Payback
104.2 mo
At current margin
At a glance
Founded
6.8 yr ago
Listed
7mo ago · stale
Payments
Stripe
Audience
B2B

Score breakdown

How the composite score above splits across seven independent signals. Each axis is graded 0-100. Hover for details.

ProfitabilityGrowthProductMoatOperabilityRiskMarket
Profitability34/100

Payback period, asking price vs category median multiple, and 30-day profit margin.

Growth0/100

30-day MRR delta, with a small bonus when historical snapshots confirm a sustained climb.

Product57/100

Revenue per visitor, customer count, plus live-site UX signals (pricing reachability, core pages, copyright freshness).

Moat26/100

AI-disruption risk, presence on review platforms (G2, ProductHunt, AppSumo…), penalty when built on no-code rails.

Operability44/100

Diversity of marketing channels, Merchant-of-Record status, cofounder count. Solo founders and no-code stacks get docked.

Risk68/100

Listing freshness, payment provider trust, business age, customer concentration. Higher score = less risky.

Market59/100

Structured market read across TAM, saturation, 3-year trend, and hype cycle, blended with our category momentum signal.

Market read

  • TAM
    mid

    The education technology market for quiz platforms has a moderate user base and demand.

  • Saturation
    mature

    Many similar platforms exist, indicating a mature market with established competitors.

  • 3y trend
    stable

    User engagement remains consistent, suggesting stability in the platform's appeal.

  • AI disruption
    wrapper killable

    The product's core functionality can be easily replicated by solo developers, posing a risk.

  • Hype cycle
    mainstream

    Game-based learning is widely accepted, placing it in the mainstream phase.

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