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MRRdeals
OSM Tactics

OSM Tactics

SE⭐MRRdeals Score · 64/100 · Top 19%
Mobile Apps·Founded Dec 2021·Revenue rank #2,012
Share on X
MRR
$967/mo-7.6%
Asking
$17.5K
$MRRdeals score
64/100Top 19%

What this SaaS is

A companion app for Online Soccer Manager that helps players build lineups, compare tactics, scout players, and prepare for matches.

SubscriptionA mobile-app operator experienced in app-store growth and subscription retention who can serve Online Soccer Manager players.
Key features
  • Lineup planning
  • Tactical setup comparison
  • Player scouting
  • Pre-match preparation
Things to scrutinise
  • Single acquisition channel— All customers come from one acquisition channel. Pull the plug and revenue dies.

Numbers that matter

MRR
$967/mo
Revenue 30d
$1.1K
Cash actually collected
All-time
$8K
Active subscriptions
98
Total customers
—
Not reported by TrustMRR
Growth 30d
-7.6%
Profit margin
97%
Multiple
1.3x
Asking / ARR
Payback
18.6 mo
At current margin
At a glance
Founded
5.0 yr ago
Listed
5mo ago
Payments
Revenuecat
Audience
B2C

Mobile app

App StoreGoogle Play4.3(53 ratings)Version 6.0.8

Apple and Google keep 15–30% of subscriptions: check whether the revenue and margin above are before or after the store commission, and plan the transfer of the app and its subscriptions through App Store Connect or Google Play.

Tech stack

frontend
exporeactnative
backend
supabase

Marketing channels

organic
app store optimization

Score breakdown

How the composite score above splits across seven independent signals. Each axis is graded 0-100. Hover for details.

ValueGrowthTractionMoatOperabilityRiskMarket
Value87/100

Payback at the stated margin, asking multiple vs the category median, and profit margin. The heaviest axis: what you pay for what it earns.

Growth8/100

Revenue trend over the last ~90 days from our daily snapshots (30-day figure when history is short), capped so one spike can't dominate, minus a penalty for erratic revenue.

Traction61/100

Paying customers, revenue scale and traffic (log scales), plus live-site health (reachable pricing page, core pages, maintained site).

Moat34/100

AI-disruption risk, organic search presence, recurring B2B revenue; penalties for thin AI wrappers and no-code lock-in.

Operability40/100

How turnkey the takeover is: diversity of marketing channels, Merchant-of-Record status, team.

Risk83/100

Higher = safer. Business age, breadth of the customer base (concentration risk), recurring vs one-off revenue, known payment provider.

Market61/100

Structured market read across TAM, saturation, 3-year trend, and hype cycle, blended with our category momentum signal.

Market read

  • TAM
    mid

    The target audience is large but specific to a niche gaming community.

  • Saturation
    mature

    The market for gaming analytics apps is well-established with many competitors.

  • 3y trend
    growing

    Interest in gaming strategy tools has increased, reflecting a growing trend.

  • AI disruption
    wrapper killable

    The app's functionality could be easily replicated by a solo developer.

  • Hype cycle
    mainstream

    The concept is widely recognized and used among gamers, indicating mainstream adoption.

Before you make an offer

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